

However as it provides no damage stats it loses some wow. While the health is good, resistances are kind of necessary on Malzahar as well to not be insta-gibbed.įrozen Heart is sleeper OP on Malzahar. They dont serve so well on Malzahar, but they can be useful. Randuin's Omen and Spirit Visage are both good Off-Tank items. I think it helps your minions, but don't count on me. You deal tons of damage and got your easy penta, but suddenly the entire enemy team is focusing you! WTF? Looks like you're gonna need some tanky items to help survive!įrozen Mallet gives Health and AD, with a handy passive that helps kite - if your minions proc'ed it, it would be core on AD Malzahar.Ī Locket of the Iron Solari is a nice, cost efficient item which gives a bundle of stats.

Time to pwn nubs with the insane damage you can get from items like Bloodthirster, which grants 100 AD when fully stacked, Maw of Malmortius which gives you AD based on your missing Health, and a shield against Magic damage, a Trinity Force for Ton of Damage (tm), or lastly a Youmuu's Ghostblade to literally rip into any Armor. I'd recommend a Last Whisper in most games, due to the just supreme Armor Shred you then obtain. It doesn't affect the already gained mana. Then going into a Manamune for the pure AD. While you can build these in any order, this is the way I would recommend it:įirst taking Black Cleaver for extra damage and Armor Pen and CDR, you also gain some Health, which while minor, will help you. Lastly, an early Hexdrinker can help if against a burst Mage like Lux or Kassadin, but is not so important compared to the other items. I sometimes use this item on laning Malzahar, but I wouldn't recommend it.ĭon't forget to drink your ovaltine! buy your Boots! If you are Jungling, a Spirit of the Elder Lizard will be useful, as the AD, CDR, True Damage burn (which your minions proc!) and Mana Regen are all used, with the Health Regen and increased damage on Monsters also being useful. As you will be spamming spells, this is a godlike item for you. One of these is essential.Ī Tear of the Goddess provides Mana Regen and Mana which stacks with spells cast. Long Sword and 2 Total Biscuit of Rejuvenation make for a good statement - I'm AD Malz, not AP! Also, to not forget the fact the Long Sword builds into nearly every item you want, and it increases your damage.Ī The Brutalizer gives Armor Pen, AD and CDR, 3 stats Malzahar loves. This makes your pots give extra Health and Mana, great! Meditation is very useful - Mana Regen should not be passed up!ģ points into Summoner's Insight grants us lowered Summoner Spell CDs - just all round good.Ī point into Alchemist for increased sustain. Phasewalker is okay, you can take Scout if you so desire. This is useful as it increases your early damage with spells (which is quite high!), and pumps up your minions in addition.Ī final point in Havoc for that good ol' damage. I don't know if the Voidlings proc it, but I doubt they do.ģ points in Warlord simply gives increased damage.ĭevastating Strikes gives 6% Hybrid Penetration.
MINION MASTERS LEAGUES FREE
The point in Martial Mastery gives some nice free 6 AD.īlade Weaving is similar to Spell Weaving. Handy!Ī point in Spell Weaving might seem bad at first - but a good Malzahar autoattacks inbetween spells for increased damage - you ARE AD after all. (Or Laner if you're the one jungling!)ģ points in Brute Force gives 10 AD at level 18, a free Long Sword. We take a point in Expose Weakness for increased damage with a Support or Jungler. With Ionian Boots of Lucidity and a The Brutalizer, you now have 30% CDR. Taking 4 points in Sorcery for the 5% CDR is crucial. Most of the time AD Malzahar is perfectly legitimate in any situation. If you are Jungling, again - Tank/Bruiser Top, and AP Mid.Īs an ADC, don't worry about Team Comp. If you are taking him Top, swap it round - AP Mid and Tank/Bruiser Jungler makes for a good AD Malz. When comparing to Bot, try taking him if you have a Tank Support, otherwise I wouldn't recommend it. This ensures you have a nice spread of both kinds of damage, CC and survivability in early fights around buffs. If you are taking him mid, It's best to take him when: you have an Tank/Bruiser top, AP Jungle, AP top and Tank/Bruiser jungle.


He can be played AD Top, Mid Jungle or as a weak (but functional!) ADC. Ult known for being buggy + you stun yourself (who wouldn't attack a stunned Malzahar supressing their AD Carry?)Īssuming you are wondering about team comps, Malzahar is fairly flexible. (though an early Tear solves this quickly, and if you jungler gives you blue) Hard to pull off if you can't manage your passive properly. Often makes teammates rage! (but also enemies!) People focus you, while the minions deal the damage. Often makes enemies rage! (but also teammates!) Welcome to my AD Malzahar guide! My name is DarkyDu, and I'm a Silver 4 summoner in EUW.
